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The modeling was done on Zbrush with Dynamesh. Then, a quick retopology on 3DCoat. And finally, the rendering with Mental Ray.
A quick sculpt of the actor Mads Mikkelsen. Turn Around on Vimeo
The lighting of the scene with Mental Ray. I have used one area light with a portal light in the light shader and a blackbody in the custom environment.Rendering with FG….